Dungeon scenery, trailer choreography, music, and visual effects are for presentation only and are not included in the download. Watch on YouTube ↗
SKELETON
GUARDIAN
Hold the line. An armored undead defender with a separate sword and shield, movement, defensive actions, combat, and personality.
Skeleton Guardian 1.0.0 is out now. Download the engine packages free or pay what you want. Pay $1.99 or more to include the editable source archive.
Every side. Every stride.
Actual asset renders. Dungeon scenery is decorative and is not included.
Inside the release
- Rigged, textured Skeleton Guardian character: 8,324 triangles.
- Separate sword: 792 triangles, with a calibrated hand attachment.
- Separate round shield: 1,902 triangles, with a strapped forearm mount.
- 110 distinct animations, with an index and equipment loadouts.
- Native Godot, Unity, and Unreal packages with previews.
- Editable Blender and interchange source in the bonus source download.
Pay what you want.
Engine packages are free or pay what you want. Pay $1.99 or more to get the editable source archive. Both tiers use the same license for personal and commercial finished projects; standalone resale or redistribution is not permitted.
Know before you build
Verified in Godot 4.7.2, Unity 6000.6.2f1, and Unreal Engine 5.8.2 on macOS. Other versions and platforms need their own validation.
Hands retain an open-finger pose. The breastplate and waist armor use rigid weighting; surrounding fittings and cloth retain deformation. No cloth simulation is included. Some recovery motions need ground-contact or IK adjustments. Equipment intersections may occur; loops, transitions, and gameplay root motion require integration in your project.
Created using an AI-assisted workflow, followed by equipment work, assembly, inspection, and engine testing. The Unreal Guardian menu is an editor preview, not a runtime gameplay interface. Review the documentation included with the release before integrating it into your game.
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